Random Linear Network Coding (RLNC)-Based Symbol Representation
draft-heide-nwcrg-rlnc-00
Document | Type |
This is an older version of an Internet-Draft whose latest revision state is "Expired".
Expired & archived
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Authors | Janus Heide , Shirley Shi , Muriel Medard , Vince Chook | ||
Last updated | 2018-08-11 (Latest revision 2018-02-07) | ||
RFC stream | (None) | ||
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Stream | Stream state | (No stream defined) | |
Consensus boilerplate | Unknown | ||
RFC Editor Note | (None) | ||
IESG | IESG state | Expired | |
Telechat date | (None) | ||
Responsible AD | (None) | ||
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This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
This document describes the use of Random Linear Network Coding (RLNC) schemes for erasure correction in data transfer, with an emphasis on RLNC encoded symbol representations in data packets. Both block and sliding window RLNC code implementations are described. By providing erasure correction using randomly generated repair symbols, such RLNC-based schemes offer advantages in accommodating varying frame sizes and dynamically changing connections, reducing the need for feedback, and lowering the amount of state information needed at the sender and receiver.
Authors
Janus Heide
Shirley Shi
Muriel Medard
Vince Chook
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)