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Delay Limits for Real-Time Services
draft-suznjevic-tsvwg-delay-limits-00

Document Type Expired Internet-Draft (individual)
Expired & archived
Authors Mirko Suznjevic , Jose Saldana
Last updated 2016-12-15 (Latest revision 2016-06-13)
Replaces draft-suznjevic-dispatch-delay-limits
RFC stream (None)
Intended RFC status (None)
Formats
Stream Stream state (No stream defined)
Consensus boilerplate Unknown
RFC Editor Note (None)
IESG IESG state Expired
Telechat date (None)
Responsible AD (None)
Send notices to (None)

This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:

Abstract

Network delay is one of the main factors which can degrade the Quality of Experience (QoE) of the users of network services. This document surveys a set of recommendations about the maximum latency tolerated by the users of delay-constrained services. Some recommendations already exist for VoIP, but emerging services as e.g. online gaming, have different requirements. Different papers in the literature reporting these constraints are surveyed, and a summary of the latency limits for each service is finally provided.

Authors

Mirko Suznjevic
Jose Saldana

(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)