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Handle System Protocol (ver 2.1) Specification
draft-sun-handle-system-protocol-05

The information below is for an old version of the document that is already published as an RFC.
Document Type
This is an older version of an Internet-Draft that was ultimately published as RFC 3652.
Authors Larry Lannom , Jason Petrone , Sean Reilly , Sam Sun
Last updated 2015-10-14 (Latest revision 2003-07-01)
RFC stream Independent Submission
Intended RFC status Informational
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IESG IESG state Became RFC 3652 (Informational)
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draft-sun-handle-system-protocol-05
Internet Draft                                              Sam X. Sun 
 Document: draft-sun-handle-system-protocol-05.txt          Sean Reilly 
 Expires: December 2003                                    Larry Lannom 
                                                          Jason Petrone 
                                                                   CNRI 
                                                              June 2003 
  
               Handle System Protocol (ver 2.1) Specification 
   
 Status of this Memo  
     
    This document is an Internet-Draft and is in full conformance with 
    all provisions of Section 10 of RFC2026.  
         
    Internet-Drafts are working documents of the Internet Engineering 
    Task Force (IETF), its areas, and its working groups. Note that 
    other groups may also distribute working documents as Internet-
    Drafts.  
         
    Internet-Drafts are draft documents valid for a maximum of six 
    months and may be updated, replaced, or obsoleted by other 
    documents at any time. It is inappropriate to use Internet-Drafts 
    as reference material or to cite them other than as "work in 
    progress."  
         
    The list of current Internet-Drafts can be accessed at  
         http://www.ietf.org/ietf/1id-abstracts.txt  
    The list of Internet-Draft Shadow Directories can be accessed at  
         http://www.ietf.org/shadow.html.  
      
 Abstract  
     
    The Handle System is a general-purpose global name service that 
    allows secured name resolution and administration over the public 
    Internet. This document describes the protocol used for client 
    software to access the Handle System for both handle resolution and 
    administration. The protocol specifies the procedure for a client 
    software to locate the responsible handle server of any given 
    handle. It also defines the messages exchanged between the client 
    and server for any handle operation. 
     
 Table of Contents 
     
    1.   Overview...................................................2 
    2.   Protocol Elements..........................................4 
    2.1  Conventions................................................4 
    2.1.1  Data Transmission Order...................................4 
    2.1.2  Transport Layer...........................................5 
    2.1.3  Character Case............................................6 
  
  
  
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    2.1.4  Standard String Type: UTF8-String.........................6 
    2.2  Common Elements............................................6 
    2.2.1  Message Envelope..........................................7 
    2.2.2  Message Header...........................................10 
    2.2.3  Message Body.............................................16 
    2.2.4  Message Credential.......................................16 
    2.3  Message Transmission......................................19 
    3.   Handle Protocol Operations................................20 
    3.1  Client Bootstrapping......................................20 
    3.1.1  Global Handle Registry and its Service Information.......20 
    3.1.2  Locating the Handle System Service Component.............21 
    3.1.3  Selecting the Responsible Server.........................21 
    3.2  Query Operation...........................................22 
    3.2.1  Query Request............................................22 
    3.2.2  Successful Query Response................................24 
    3.2.3  Unsuccessful Query Response..............................24 
    3.3  Error Response from Server................................25 
    3.4  Service Referral..........................................26 
    3.5  Client Authentication.....................................27 
    3.5.1  Challenge from Server to Client..........................28 
    3.5.2  Challenge-Response from Client to Server.................28 
    3.5.3  Challenge-Response Verification-Request..................31 
    3.5.4  Challenge-Response Verification-Response.................32 
    3.6  Handle Administration.....................................32 
    3.6.1  Add Handle Value(s)......................................33 
    3.6.2  Remove Handle Value(s)...................................33 
    3.6.3  Modify Handle Value(s)...................................34 
    3.6.4  Create Handle............................................36 
    3.6.5  Delete Handle............................................37 
    3.7  Naming Authority (NA) Administration......................38 
    3.7.1  List Handle(s) under a Naming Authority..................38 
    3.7.2  List Sub-Naming Authorities under a Naming Authority.....39 
    3.8  Session and Session Management............................40 
    3.8.1  Session Setup Request....................................41 
    3.8.2  Session Setup Response...................................43 
    3.8.3  Session Key Exchange.....................................45 
    3.8.4  Session Termination......................................46 
    4.   Implementation Guidelines.................................46 
    4.1  Server Implementation.....................................46 
    4.2  Client Implementation.....................................47 
    5.   Security Considerations...................................47 
    References and Bibliography.....................................47 
    Author's Addresses..............................................49 
        
 1. Overview 
  
    The Handle System provides a general-purpose, secured global name 
    service for the Internet. It was originally conceived and described 
    in a paper by Robert Kahn and Robert Wilensky [18] in 1995. The 
  
  
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    Handle System defines a client server protocol in which client 
    software submits requests via a network to handle servers. Each 
    request describes the operation to be performed on the server. The 
    server will process the request and return a message indicating the 
    result of the operation. This document specifies the protocol for 
    client software to access a handle server for handle resolution and 
    administration. It does not include the description of the protocol 
    used to manage handle servers. A discussion of the management 
    protocol is out of the scope of this document and will be made 
    available in a separate document. The document assumes that readers 
    are familiar with the basic concepts of the Handle System as 
    introduced in the "Handle System Overview" [1], as well as the data 
    model and service definition given in the "Handle System Namespace 
    and Service Definition" [2]. 
  
    The Handle System consists of a set of service components as 
    defined in [2]. From the client's point of view, the Handle System 
    is a distributed database for handles. Different handles under the 
    Handle System may be maintained by different handle servers at 
    different network locations. The handle protocol specifies the 
    procedure for a client to locate the responsible handle server of 
    any given handle. It also defines the messages exchanged between 
    the client and server for any handle operation. 
     
    Some key aspects of the handle protocol include: 
     
       o The handle protocol supports both handle resolution and 
         administration. The protocol follows the data and service  
         model defined in [2]. 
     
       o A client may authenticate any server response based on the 
         server's digital signature. 
     
       o A server may authenticate its client as handle administrator 
         via the handle authentication protocol. The handle 
         authentication protocol is a challenge-response protocol that 
         supports both public-key and secret-key based authentication. 
     
       o A session may be established between the client and server so 
         that authentication information and network resources (e.g., 
         TCP connection) may be shared among multiple operations. A 
         session key can be established to achieve data integrity and 
         confidentiality. 
     
       o The protocol can be extended to support new operations. 
         Controls can be used to extend the existing operations. The 
         protocol is defined to allow future backward compatibility.  
     

  
  
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       o Distributed service architecture. Support service referral 
         among different service components.  
     
       o Handles and their data types are based on the ISO-10646 
         (Unicode 2.0) character set. UTF-8 [3] is the mandated 
         encoding under the handle protocol.  
  
    The handle protocol (version 2.1) specified in this document has 
    changed significantly from its earlier versions. These changes are 
    necessary due to changes made in the Handle System data model and 
    the service model. Servers that implement this protocol may 
    continue to support earlier versions of the protocol by checking 
    the protocol version specified in the Message Envelope (see section 
    2.2.1). 
      
 2. Protocol Elements  
     
 2.1  Conventions 
     
    The following conventions are followed by the handle protocol to 
    ensure interoperability among different implementations. 
     
 2.1.1  Data Transmission Order 
     
    The order of transmission of data packets follows the network byte 
    order (also called the Big-Endian [11]). That is, when a data-gram 
    consists of a group of octets, the order of transmission of those 
    octets follows their natural order from left to right and from top 
    to bottom, as they are read in English. For example, in the 
    following diagram, the octets are transmitted in the order they are 
    numbered. 
  
         0                   1 
         0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 
        .-------------------------------. 
        |       1       |       2       | 
        |-------------------------------| 
        |       3       |       4       | 
        |-------------------------------| 
        |       5       |       6       | 
        '-------------------------------' 
  
    If an octet represents a numeric quantity, the left most bit is the 
    most significant bit. For example, the following diagram represents 
    the value 170 (decimal). 
     
     
     
  
  
  
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         0 1 2 3 4 5 6 7 
        .---------------. 
        |1 0 1 0 1 0 1 0| 
        '---------------' 
  
    Similarly, whenever a multi-octet field represents a numeric 
    quantity, the left most bit is the most significant bit and the 
    most significant octet of the whole field is transmitted first.  
  
 2.1.2  Transport Layer 
     
    The handle protocol is designed so that messages may be transmitted 
    either as separate data-grams over UDP or as a continuous byte 
    stream via a TCP connection. The recommended port number for both 
    UDP and TCP is 2641.  
     
    UDP Usage 
     
    Messages carried by UDP are restricted to 512 bytes (not including 
    the IP or UDP header). Longer messages must be fragmented into UDP 
    packets where each packet carries a proper sequence number in the 
    Message Envelope (see Section 2.2.1).  
     
    The optimum retransmission policy will vary depending on the 
    network or server performance, but the following are recommended: 
     
       o The client should try other servers or service interfaces 
         before repeating a request to the same server address. 
     
       o The retransmission interval should be based on prior 
         statistics if possible. Overly aggressive retransmission 
         should be avoided to prevent network congestion. The 
         recommended retransmission interval is 2-5 seconds. 
     
       o When transmitting large amounts of data, TCP-friendly 
         congestion control, such as an interface to the Congestion 
         Manager [12], should be implemented whenever possible to avoid 
         unfair consumption of the bandwidth against TCP-based 
         applications. Details of the congestion control will be 
         discussed in a separate document. 
     
    TCP Usage 
     
    Messages under the handle protocol can be mapped directly into a 
    TCP byte-stream. However, the size of each message is limited by 
    the range of a 4-byte unsigned integer. Longer messages may be 
    fragmented into multiple messages before the transmission and 
    reassembled at the receiving end. 
     
  
  
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    Several connection management policies are recommended: 
     
       o The server should support multiple connections and should not 
         block other activities waiting for TCP data.  
     
       o By default, the server should close the connection after 
         completing the request. However, if the request asks to keep 
         the connection open, the server should assume that the client 
         will initiate connection closing. 
  
 2.1.3  Character Case 
     
    Handles are character strings based on the ISO-10646 character set 
    and must be encoded in UTF-8. By default, handle characters are 
    treated as case-sensitive under the handle protocol. A handle 
    service, however, may be implemented in such a way that ASCII 
    characters are processed case-insensitively. For example, the 
    Global Handle Registry (GHR) provides a handle service where ASCII 
    characters are processed in a case-insensitive manner. This 
    suggests that ASCII characters in any naming authority are case-
    insensitive. 
     
    When handles are created under a case-insensitive handle server, 
    their original case should be preserved. To avoid any confusion, 
    the server should avoid creating any handle whose character string 
    matches that of an existing handle, ignoring the case difference. 
    For example, if the handle "X/Y" was already created, the server 
    should refuse any request to create the handle "x/y" or any of its 
    case variations. 
  
 2.1.4  Standard String Type: UTF8-String 
     
    Handles are transmitted as UTF8-Strings under the handle protocol. 
    Throughout this document, UTF8-String stands for the data type that 
    consists of a 4-byte unsigned integer followed by a character 
    string in UTF-8 encoding. The leading integer specifies the number 
    of octets of the character string. 
      
 2.2  Common Elements 
     
    Each message exchanged under the system protocol consists of four 
    sections (see Fig. 2.2). Some of these sections (e.g., the Message 
    Body) may be empty depending on the protocol operation.  
     
    The Message Envelope must always be present. It has a fixed size of 
    20 octets. The Message Envelope does not carry any application 
    layer information and is primarily used to help deliver the 
    message. Content in the Message Envelope is not protected by the 
    digital signature in the Message Credential.  
  
  
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    The Message Header must always be present as well. It has a fixed 
    size of 24 octets and holds the common data fields of all messages 
    exchanged between client and server. These include the operation 
    code, the response code, and the control options for each protocol 
    operation. Content in the Message Header is protected by the 
    digital signature in the Message Credential.  
     
    The Message Body contains data specific to each protocol operation. 
    Its format varies according to the operation code and the response 
    code in the Message Header. The Message Body may be empty. Content 
    in the Message Body is protected by the digital signature in the 
    Message Credential. 
     
    The Message Credential provides a mechanism for transport security 
    for any message exchanged between the client and server. A non-
    empty Message Credential may contain the digital signature from the 
    originator of the message or the one-way Message Authentication 
    Code (MAC) based on a pre-established session key. The Message 
    Credential may be used to authenticate the message between the 
    client and server. It can also be used to check data integrity 
    after its transmission.  
  
      .----------------------. 
      |                      |  ; Message wrapper for proper message       
      |   Message Envelope   |  ; delivery. Not protected by the  
      |                      |  ; digital signature in the Message  
      |                      |  ; Credential.  
      |----------------------| 
      |                      |  ; Common data fields for all handle 
      |   Message Header     |  ; operations. 
      |                      |       
      |----------------------| 
      |                      |  ; Specific data fields for each 
      |   Message Body       |  ; request/response. 
      |                      |       
      |----------------------| 
      |                      |  ; Contains digital signature or  
      |  Message Credential  |  ; message authentication code (MAC) 
      |                      |  ; upon Message Header and Message 
      '----------------------'  ; Body. 
  
         Fig 2.2: Message format under the handle protocol 
           
 2.2.1  Message Envelope 
     
    Each message begins with a Message Envelope under the handle 
    protocol. If a message has to be truncated before its transmission, 
    each truncated portion must also begin with a Message Envelope.  
  
  
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    The Message Envelope allows the reassembly of the message at the 
    receiving end. It has a fixed size of 20 octets and consists of 
    seven fields: 
     
       0                   1                   2                   3 
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 
      .---------------------------------------------------------------. 
      | MajorVersion  | MinorVersion  |       MessageFlag             | 
      |---------------------------------------------------------------| 
      |               SessionId                                       | 
      |---------------------------------------------------------------| 
      |               RequestId                                       | 
      |---------------------------------------------------------------| 
      |               SequenceNumber                                  | 
      |---------------------------------------------------------------| 
      |               MessageLength                                   | 
      '---------------------------------------------------------------' 
  
    2.2.1.1 <MajorVersion> and <MinorVersion> 
     
    The <MajorVersion> and <MinorVersion> are used to identify the 
    version of the handle protocol. Each of them is defined as a one-
    byte unsigned integer. This specification defines the protocol 
    version whose <MajorVersion> is 2 and <MinorVersion> is 1.  
     
    <MajorVersion> and <MinorVersion> are designed to allow future 
    backward compatibility. A difference in <MajorVersion> indicates 
    major variation in the protocol format and the party with the lower 
    <MajorVersion> will have to upgrade its software to ensure precise 
    communication. An increment in <MinorVersion> is made when 
    additional capabilities are added to the protocol without any major 
    change to the message format.  
  
    2.2.1.2 <MessageFlag> 
     
    The <MessageFlag> consists of two octets defined as follows: 
     
                                              1   1   1   1   1   1 
      0   1   2   3   4   5   6   7   8   9   0   1   2   3   4   5 
     .---------------------------------------------------------------. 
     |CP |EC |TC |       Reserved                                    | 
     '---------------------------------------------------------------' 
  
    Bit 0 is the CP (ComPressed) flag that indicates whether the 
    message (excluding the Message Envelope) is compressed. If the CP 
    bit is set (to 1), the message is compressed. Otherwise, the 
    message is not compressed. The handle protocol uses the same 
    compression method as used by the FTP protocol[8]. 
  
  
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    Bit 1 is the EC (EnCrypted) flag that indicates whether the message 
    (excluding the Message Envelope) is encrypted. The EC bit should 
    only be set under an established session where a session key is in 
    place. If the EC bit is set (to 1), the message is encrypted using 
    the session key. Otherwise the message is not encrypted. 
     
    Bit 2 is the TC (TrunCated) flag that indicates whether this is a 
    truncated message. Message truncation happens most often when 
    transmitting a large message over the UDP protocol. Details of 
    message truncation (or fragmentation) will be discussed in section 
    2.3. 
     
    Bits 3 to 15 are currently reserved and must be set to zero. 
     
    2.2.1.3 <SessionId> 
     
    The <SessionId> is a four-byte unsigned integer that identifies a 
    communication session between the client and server.  
     
    Session and its <SessionId> are assigned by a server either upon an 
    explicit request from a client or when multiple message exchanges 
    are expected to fulfill the client's request. For example, the 
    server will assign a unique <SessionId> in its response if it has 
    to authenticate the client. A client may explicitly ask the server 
    to set up a session as a virtually private communication channel 
    like SSL [4]. Requests from clients without an established session 
    must have their <SessionId> set to zero. The server must assign a 
    unique non-zero <SessionId> for each new session. It is also 
    responsible for terminating those sessions that are not in use 
    after some period of time.  
     
    Both clients and servers must maintain the same <SessionId> for 
    messages exchanged under an established session. A message whose 
    <SessionId> is zero indicates that no session has been established. 
     
    The session and its state information may be shared among multiple 
    handle operations. They may also be shared over multiple TCP 
    connections as well. Once a session is established, both client and 
    server must maintain their state information according to the 
    <SessionId>. The state information may include the stage of the 
    conversation, the other party's authentication information, and the 
    session key that was established for message encryption or 
    authentication. Details of these are discussed in section 3.8. 
  
    2.2.1.4 <RequestId> 
     
    Each request from a client is identified by a <RequestId>, a 4-byte 
    unsigned integer set by the client. Each <RequestId> must be unique  
  
  
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    from all other outstanding requests from the same client. The 
    <RequestId> allows the client to keep track of its requests, and 
    any response from the server must include the correct <RequestId>.  
  
    2.2.1.5 <SequenceNumber> 
     
    Messages under the handle protocol may be truncated during their 
    transmission (e.g. under UDP). The <SequenceNumber> is a 4-byte 
    unsigned integer used as a counter to keep track of each truncated 
    portion of the original message. The message recipient can 
    reassemble the original message based on the <SequenceNumber>. The 
    <SequenceNumber> must start with 0 for each message. Each truncated 
    message must set its TC flag in the Message Envelope. Messages that 
    are not truncated must set their <SequenceNumber> to zero.  
  
    2.2.1.6 <MessageLen> 
     
    A 4-byte unsigned integer that specifies the total number of octets 
    of any message, excluding those in the Message Envelope. The length 
    of any single message exchanged under the handle protocol is 
    limited by the range of a 4-byte unsigned integer. Longer data can 
    be transmitted as multiple messages with a common <RequestId>. 
  
 2.2.2  Message Header 
     
    The Message Header contains the common data elements among any 
    protocol operation. It has a fixed size of 24 octets and consists 
    of eight fields. 
  
       0                   1                   2                   3 
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 
      .---------------------------------------------------------------. 
      |                     OpCode                                    | 
      |---------------------------------------------------------------| 
      |                     ResponseCode                              | 
      |---------------------------------------------------------------| 
      |                     OpFlag                                    | 
      |---------------------------------------------------------------| 
      |     SiteInfoSerialNumber      | RecursionCount|               |      
      |---------------------------------------------------------------| 
      |                     ExpirationTime                            | 
      |---------------------------------------------------------------| 
      |                     BodyLength                                | 
      '---------------------------------------------------------------' 
  
    Every message that is not truncated must have a Message Header. If 
    a message has to be truncated for its transmission, the Message 
    Header must appear in the first truncated portion of the message. 

  
  
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    This is different from the Message Envelope, which appears in each 
    truncated portion of the message. 
  
    2.2.2.1 <OpCode>  
     
    The <OpCode> stands for operation code, which is a four-byte 
    unsigned integer that specifies the intended operation. The 
    following table lists the <OpCode>s that MUST be supported by all 
    implementations in order to conform to the base protocol 
    specification. Each operation code is given a symbolic name that is 
    used throughout this document for easy reference. 
  
      Op_Code    Symbolic Name            Remark 
     ---------   -------------            ------ 
     
         0       OC_RESERVED              Reserved 
         1       OC_RESOLUTION            Handle query 
         2       OC_GET_SITEINFO          Get HS_SITE values 
     
       100       OC_CREATE_HANDLE         Create new handle   
       101       OC_DELETE_HANDLE         Delete existing handle 
       102       OC_ADD_VALUE             Add handle value(s) 
       103       OC_REMOVE_VALUE          Remove handle value(s) 
       104       OC_MODIFY_VALUE          Modify handle value(s) 
       105       OC_LIST_HANDLE           List handles 
       106       OC_LIST_NA               List sub-naming authorities 
     
       200       OC_CHALLENGE_RESPONSE    Response to challenge 
       201       OC_VERIFY_RESPONSE       Verify challenge response 
     
       300  
        :        { Reserved for handle server administration } 
       399 
     
       400       OC_SESSION_SETUP         Session setup request 
       401       OC_SESSION_TERMINATE     Session termination request  
       402       OC_SESSION_EXCHANGEKEY   Session key exchange 
  
    A detailed description of each of these <OpCode>s can be found in 
    section 3 of this document. In general, clients use the <OpCode> to 
    tell the server what kind of handle operation they want to 
    accomplish. Response from the server must maintain the same 
    <OpCode> as the original request and use the <ResponseCode> to 
    indicate the result. 
  
    2.2.2.2. <ResponseCode>  
     
    The <ResponseCode> is a 4-byte unsigned integer that is given by a 
    server to indicate the result of any service request. The list of 
  
  
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    <ResponseCode>s used in the handle protocol is defined in the 
    following table. Each response code is given a symbolic name that 
    is used throughout this document for easy reference. 
  
     
       Res. Code   Symbolic Name            Remark 
       ---------   -------------            ------ 
     
          0        RC_RESERVED              Reserved for request 
          1        RC_SUCCESS               Success response 
          2        RC_ERROR                 General error 
          3        RC_SERVER_BUSY           Server too busy to respond  
          4        RC_PROTOCOL_ERROR        Corrupted or  
                                            unrecognizable message 
          5        RC_OPERATION_DENIED      Unsupported operation 
          6        RC_RECUR_LIMIT_EXCEEDED  Too many recursions for  
                                            the request 
  
          100      RC_HANDLE_NOT_FOUND      Handle not found 
          101      RC_HANDLE_ALREADY_EXIST  Handle already exists  
          102      RC_INVALID_HANDLE        Encoding (or syntax) error 
     
          200      RC_VALUE_NOT_FOUND       Value not found 
          201      RC_VALUE_ALREADY_EXIST   Value already exists                   
          202      RC_VALUE_INVALID         Invalid handle value 
     
          300      RC_EXPIRED_SITE_INFO     SITE_INFO out of date 
          301      RC_SERVER_NOT_RESP       Server not responsible   
          302      RC_SERVICE_REFERRAL      Server referral 
          303      RC_NA_DELEGATE           Naming authority delegation 
                                            takes place. 
     
          400      RC_NOT_AUTHORIZED        Not authorized/permitted  
          401      RC_ACCESS_DENIED         No access to data 
          402      RC_AUTHEN_NEEDED         Authentication required 
          403      RC_AUTHEN_FAILED         Failed to authenticate 
          404      RC_INVALID_CREDENTIAL    Invalid credential 
          405      RC_AUTHEN_TIMEOUT        Authentication timed out 
          406      RC_UNABLE_TO_AUTHEN      Unable to authenticate 
     
          500      RC_SESSION_TIMEOUT       Session expired 
          501      RC_SESSION_FAILED        Unable to establish session 
          502      RC_NO_SESSION_KEY        No session yet available 
          503      RC_SESSION_NO_SUPPORT    Session not supported 
          504      RC_SESSION_KEY_INVALID   Invalid session key 
     
          900      RC_TRYING                Request under processing 
          901      RC_FORWARDED             Request forwarded to 
                                            another server 
  
  
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          902      RC_QUEUED                Request queued for later  
                                            processing 
  
    Response codes under 10000 are reserved for system use. Any message 
    with a response code under 10000 but not listed above should be 
    treated as an unknown error. Response codes above 10000 are user 
    defined and can be used for application specific purposes.  
     
    Detailed descriptions of these <ResponseCode>s can be found in 
    section 3 of this document. In general, any request from client 
    must have its <ResponseCode> set to 0. The response message from 
    the server must have a non-zero <ResponseCode> to indicate the 
    result. For example, a response message from a server with 
    <ResponseCode> set to RC_SUCCESS indicates that the server has 
    successfully fulfilled the client's request.  
  
    2.2.2.3. <OpFlag>  
     
    The <OpFlag> is a 32-bit bit-mask that defines various control 
    options for protocol operation. The following figure shows the 
    location of each option flag in the <OpFlag> field. 
     
                                              1   1   1   1   1   1 
      0   1   2   3   4   5   6   7   8   9   0   1   2   3   4   5 
      .---------------------------------------------------------------. 
      |AT |CT |ENC|REC|CA |CN |KC |PO |RD |    Reserved               | 
      |---------------------------------------------------------------| 
      |                              Reserved                         | 
      '---------------------------------------------------------------' 
  
       AT   -  AuThoritative bit. A request with the AT bit set (to 1) 
               indicates that the request should be directed to the 
               primary service site (instead of any mirroring sites). A 
               response message with the AT bit set (to 1) indicates 
               that the message is returned from a primary server 
               (within the primary service site). 
     
       CT   -  CerTified bit. A request with the CT bit set (to 1) asks 
               the server to sign its response with its digital 
               signature. A response with the CT bit set (to 1) 
               indicates that the message is signed. The server must 
               sign its response if the request has its CT bit set (to 
               1). If the server fails to provide valid signature in 
               its response, the client should discard the response and 
               treat the request as failed. 
     
       ENC  -  ENCryption bit. A request with the ENC bit set (to 1) 
               requires the server to encrypt its response using the 
               pre-established session key.  
  
  
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       REC  -  RECursive bit. A request with the REC bit set (to 1) 
               asks the server to forward the query on behalf of the 
               client if the request has to be processed by another 
               handle server. The server may honor the request by 
               forwarding the request to the appropriate handle server 
               and passing on any result back to the client. The server 
               may also deny any such request by sending a response 
               with <ResponseCode> set to RC_SERVER_NOT_RESP. 
     
       CA   -  Cache Authentication. A request with the CA bit set (to 
               1) asks the caching server (if any) to authenticate any 
               server response (e.g., verifying the server's signature) 
               on behalf of the client. A response with the CA bit set 
               (to 1) indicates that the response has been 
               authenticated by the caching server. 
     
       CN   -  ContiNuous bit. A message with the CN bit set (to 1) 
               tells the message recipient that more messages that are 
               part of the same request (or response) will follow. This 
               happens if a request (or response) has data that is too 
               large to fit into any single message and has to be 
               fragmented into multiple messages.  
     
       KC   -  Keep Connection bit. A message with the KC bit set 
               requires the message recipient to keep the TCP 
               connection open (after the response is sent back). This 
               allows the same TCP connection to be used for multiple 
               handle operations. 
     
       PO   -  Public Only bit. Used by query operations only. A query 
               request with the PO bit set (to 1) indicates that the 
               client is only asking for handle values that have the 
               PUB_READ permission. A request with PO bit set to zero 
               asks for all the handle values regardless of their read 
               permission. If any of the handle values require 
               ADMIN_READ permission, the server must authenticate the 
               client as the handle administrator. 
     
       RD   -  Request-Digest bit. A request with the RD bit set (to 1) 
               asks the server to include in its response the message 
               digest of the request. A response message with the RD 
               bit set (to 1) indicates that the first field in the 
               Message Body contains the message digest of the original 
               request. The message digest can be used to check the 
               integrity of the server response. Details of these are 
               discussed later in this document. 
     

  
  
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    All other bits in the <OpFlag> field are reserved and must be set 
    to zero. 
     
    In general, servers must honor the <OpFlag> specified in the 
    request. If a requested option cannot be met, the server should 
    return an error message with the proper <ResponseCode> as defined 
    in the previous section. 
     
    2.2.2.4. <SiteInfoSerialNumber>  
     
    The <SiteInfoSerialNumber> is a two-byte unsigned integer. The 
    <SiteInfoSerialNumber> in a request refers to the <SerialNumber> of 
    the HS_SITE value used by the client (to access the server). 
    Servers can check the <SiteInfoSerialNumber> in the request to find 
    out if the client has up-to-date service information.  
     
    When possible, the server should fulfill a client's request even if 
    the service information used by the client is out-of-date. However, 
    the response message should specify the latest version of service 
    information in the <SiteInforSerialNumber> field. Clients with out-
    of-date service information can update the service information from 
    the Global Handle Registry. If the server cannot fulfill a client's 
    request due to expired service information, it should reject the 
    request and return an error message with <ResponseCode> set to 
    RC_EXPIRED_SITE_INFO.  
     
    2.2.2.5. <RecursionCount> 
     
    The <RecursionCount> is a one-byte unsigned integer that specifies 
    the number of service recursions. Service recursion happens if the 
    server has to forward the client's request to another server. Any 
    request directly from the client must have its <RecursionCount> set 
    to 0. If the server has to send a recursive request on behalf of 
    the client, it must increment the <RecursionCount> by 1. Any 
    response from the server must maintain the same <RecursionCount> as 
    the one in the request. To prevent an infinite loop of service 
    recursion, the server should be configurable to stop sending a  
    recursive request when the <RecursionCount> reaches a certain 
    value.  
     
    2.2.2.6. <ExpirationTime> 
     
    The <ExpirationTime> is a 4-byte unsigned integer that specifies 
    the time when the message should be considered expired, relative to 
    January 1st, 1970 GMT, in seconds. It is set to zero if no 
    expiration is expected. 
     
    2.2.2.7. <BodyLength>  
     
  
  
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    The <BodyLength> is a 4-byte unsigned integer that specifies the 
    number of octets in the Message Body. The <BodyLength> does not 
    count the octets in the Message Header or those in the Message 
    Credential. 
     
 2.2.3  Message Body 
     
    The Message Body always follows the Message Header. The number of 
    octets in the Message Body can be determined from the <BodyLength> 
    in the Message Header. The Message Body may be empty. The exact 
    format of the Message Body depends on the <OpCode> and the 
    <ResponseCode> in the Message Header. Details of the Message Body 
    under each <OpCode> and <ResponseCode> are described in section 3 
    of this document. 
     
    For any response message, if the Message Header has its RD bit (in 
    <OpFlag>) set to 1, the Message Body must begin with the message 
    digest of the original request. The message digest is defined as 
    follows: 
     
      <RequestDigest> ::= <DigestAlgorithmIdentifier> 
                          <MessageDigest> 
     
        where 
     
          <DigestAlgorithmIdentifier> 
          An octet that identifies the algorithm used to generate the 
          message digest. If the octet is set to 1, the digest is 
          generated using the MD5 [9] algorithm. If the octet is set to 
          2, SHA-1 [10] algorithm is used. 
  
          <MessageDigest> 
          The message digest itself. It is calculated upon the Message 
          Header and the Message Body of the original request. The 
          length of the field is fixed according to the digest 
          algorithm. For MD5 algorithm, the length is 16 octets. For 
          SHA-1, the length is 20 octets. 
     
    The Message Body may be truncated into multiple portions during its 
    transmission (e.g. over UDP). Recipient of such message may 
    reassemble the Message Body from each portion based on the 
    <SequenceNumber> in the Message Envelop. 
     
 2.2.4  Message Credential 
     
    The Message Credential is primarily used to carry any digital 
    signatures signed by the message issuer. It may also carry the 
    Message Authentication Code (MAC) if a session key has been 
    established. The Message Credential is used to protect contents in 
  
  
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    the Message Header and the Message Body from being tampered with 
    during the transmission. The format of the Message Credential is 
    designed to be semantically compatible with PKCS#7 [5]. Each 
    Message Credential consists of the following fields: 
  
      0                   1                   2                   3 
      0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 
      .---------------------------------------------------------------. 
      |           CredentialLength                                    | 
      |---------------------------------------------------------------| 
      |   Version     |    Reserved   |       Options                 | 
      |---------------------------------------------------------------| 
      |   
      |   Signer: <Handle, Index>   
      |   
      |---------------------------------------------------------------| 
      |           Type      (UTF8-String)                             | 
      |---------------------------------------------------------------| 
      |   
      |   SignedInfo: <Length> : 4-byte unsigned integer 
      |               DigestAlgorithm: <UTF8-String>   
      |               SignedData: <Length, Signature>  
      |   
      '---------------------------------------------------------------' 
     
    where 
     
      <CredentialLength> 
      A 4-byte unsigned integer that specifies the number of octets in 
      the Message Credential. It must be set to zero if the message has 
      no Message Credential. 
     
      <Version>       
      An octet that identifies the version number of the Message  
      Credential. The version number specified in this document is  
      zero. 
     
      <Reserved>       
      An octet that must be set to zero.  
      
      <Options>       
      Two octets reserved for various cryptography options.  
      
      <Signer> ::= <HANDLE> 
                   <INDEX> 
      A reference to a handle value in terms of the <HANDLE> and the 
      <INDEX> of the handle value. The handle value may contain the 
      public key, or the X.509 certificate, that can be used to 
      validate the digital signature.  
  
  
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      <Type> 
      A UTF8-String that indicates the type of the content in the  
      <SignedInfo> field (described below). It may contain HS_DIGEST if  
      <SignedInfo> contains the message digest, or HS_MAC if  
      <SignedInfo> contains the Message Authentication Code (MAC). The  
      <Type> field will specify the signature algorithm identifier if  
      <SignedInfo> contains a digital signature. For example, with the  
      <Type> field set to HS_SIGNED_PSS, the <SignedInfo> field will  
      contain the digital signature generated using the RSA-PSS  
      algorithm [16]. If the <Type> field is set to HS_SIGNED, the  
      <SignedInfo> field will contain the digital signature generated  
      from a DSA public key pair. 
      
      <SignedInfo> ::=  <Length> 
                        <DigestAlgorithm> 
                        <SignedData> 
        where 
     
          <Length> 
          A 4-byte unsigned integer that specifies the number of octets 
          in the <SignedInfo> field.  
     
          <DigestAlgorithm>       
          A UTF8-String that refers to the digest algorithm used to 
          generate the digital signature. For example, the value "SHA-
          1" indicates that SHA-1 algorithm is used to generate the 
          message digest for the signature. 
     
          <SignedData> ::=  <LENGTH> 
                            <SIGNATURE> 
            where 
     
              <LENGTH>  
              A 4-byte unsigned integer that specifies the number of 
              octets in the <SIGNATURE>. 
     
              <SIGNATURE>  
              Contains the digital signature or the MAC over the  
              Message Header and Message Body. The syntax and semantics  
              of the signature depend on the <Type> field and the  
              public key referenced in the <Signer> field. For example,  
              if the <Type> field is "HS_SIGNED" and the public key  
              referred to by the <Signer> field is a DSA [6] public  
              key, the signature will be the ASN.1 octet string  
              representation of the parameter R and S as described in  
              [7]. If the <Signer> field refers to a handle value  
              that contains a X.509 certificate, the signature should  
              be encoded according to RFC3279 and RFC3280 [14, 15]. 
  
  
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    Message Credential may contain the message authentication code 
    (MAC) generated using a pre-established session key. In this case, 
    the <Signer> field must set its <HANDLE> to a zero-length UTF8-
    String and its <INDEX> to the <SessionId> specified in the Message 
    Envelope. The <Signature> field must contain the MAC in its 
    <SIGNATURE> field. The MAC is the result of the one-way hash over 
    the concatenation of the session key, the <Message Header>, the 
    <MessageBody>, and the session key again. 
     
    The Message Credential in a response message may contain the 
    digital signature signed by the server. The server's public key can 
    be found in the service information used by the client to send the 
    request to the server. In this case, the client should ignore any 
    reference in the <Signer> field and use the public key in the 
    service information to verify the signature.  
     
    Message Credential can also be used for non-repudiation purpose. 
    This happens if the Message Credential contains server's digital 
    signature. The signature may be used as an evidence to demonstrate 
    that the server has rendered its service in response to client's 
    request. 
      
    Message Credential provides a mechanism for safe transmission of 
    any message between the client and server. Any message whose 
    Message Header and Message Body complies with its Message 
    Credential suggests that the message indeed comes from its 
    originator. It also assures that the message has not been tampered 
    with during its transmission. 
     
 2.3  Message Transmission 
     
    A large message may be truncated into multiple packets during its 
    transmission. For example, to fit the size limit of a UDP packet, 
    the message issuer must truncate any large message into multiple 
    UDP packets before its transmission. The message recipient must 
    reassemble the message from these truncated packets before further 
    processing. Message truncation must be carried out over the entire 
    message except the Message Envelope. A new Message Envelope has to 
    be inserted in front of each truncated packet before its 
    transmission. For example, a large message that consists of  
     
       .--------------------------------------------------------. 
       |  Message Envelope  |  Message Header, Body, Credential | 
       '--------------------------------------------------------' 
     
    may be truncated into: 
     
          .--------------------------------------------. 
  
  
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          |  Message Envelope 1 |  Truncated_Packet 1  | 
          '--------------------------------------------' 
          .--------------------------------------------. 
          |  Message Envelope 2 |  Truncated_Packet 2  | 
          '--------------------------------------------' 
     
             ...... 
     
          .--------------------------------------------. 
          |  Message Envelope N |  Truncated Packet N  | 
          '--------------------------------------------' 
     
    where the "Truncated_packet 1", "Truncated_packet 2", ..., and 
    "Truncated_packet N" result from truncating the Message Header, the 
    Message Body and the Message Credential. Each "Message Envelope i" 
    (inserted before each truncation) must set its TC flag to 1 and 
    maintain the proper sequence count (in the <SequenceNumber>). Each 
    "Message Envelope i" must also set its <MessageLength> to reflect 
    the size of the packet. The recipient of these truncated packets 
    can reassemble the message by concatenating these packets based on 
    their <SequenceNumber>. 
     
 3. Handle Protocol Operations 
     
    This section describes the details of each protocol operation in 
    terms of messages exchanged between the client and server. It also 
    defines the format of the Message Body according to each <OpCode> 
    and <ResponseCode> in the Message Header. 
     
 3.1 Client Bootstrapping 
     
 3.1.1  Global Handle Registry and its Service Information 
     
    The service information for the Global Handle Registry (GHR) allows 
    clients to contact the GHR to find out the responsible service 
    components for their handles. The service information is a set of 
    HS_SITE values assigned to the root handle "0.NA/0.NA" and is also 
    called the root service information. The root service information 
    may be distributed along with the client software, or be downloaded 
    from the Handle System website at http://www.handle.net.  
     
    Changes to the root service information are identified by the 
    <SerialNumber> in the HS_SITE values. A server at GHR can find out 
    if the root service information used by the client is outdated by 
    checking the <SerialNumber> in the client's request. The client 
    should update the root service information if the <ResponseCode> of 
    the response message is RC_EXPIRED_SITE_INFO. Clients may obtain 
    the most up-to-date root service information from the root handle. 
    The GHR must sign the root service information using the public key 
  
  
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    specified in the outdated service information (identified in the 
    client's request) so that the client can validate the signature. 
  
 3.1.2  Locating the Handle System Service Component 
     
    Each handle under the Handle System is managed by a unique handle 
    service component (e.g. LHS). For any given handle, the responsible 
    service component (and its service information) can be found from 
    its naming authority handle. Before resolving any given handle, the 
    client needs to find the responsible service component by querying 
    the naming authority handle from the GHR. 
     
    For example, to find the responsible LHS for the handle "1000/abc", 
    client software can query the GHR for the HS_SITE (or HS_SERV) 
    values assigned to the naming authority handle "0.NA/1000". The set 
    of HS_SITE values provides the service information of the LHS that 
    manages every handle under the naming authority "1000". If no 
    HS_SITE values are found, the client can check if there is any 
    HS_SERV value assigned to the naming authority handle. The HS_SERV 
    value provides the service handle that maintains the service 
    information for the LHS. Service handles are used to manage the 
    service information shared by different naming authorities.  
     
    It is possible that the naming authority handle requested by the 
    client does not reside at the GHR. This happens when naming 
    authority delegation takes place. Naming authority delegation 
    happens when a naming authority delegates a LHS to manage all its 
    child naming authorities. In this case, the delegating naming 
    authority must contain the service information, a set of 
    HS_NA_DELEGATE values, of the LHS that manages its child naming 
    authorities.  
     
    All top-level naming authority handles must be registered and 
    managed by the GHR. When a server at the GHR receives a request for 
    a naming authority that has been delegated to a LHS, it must return 
    a message with the <ResponseCode> set to RC_NA_DELEGATE, along with 
    the HS_NA_DELAGATE values from the nearest ancestor naming 
    authority. The client can query the LHS described by the 
    HS_NA_DELAGATE values for the delegated naming authority handle. In 
    practice, the ancestor naming authority should make itself 
    available to any handle server within the GHR, by replicating 
    itself at the time of delegation. This will prevent any cross-
    queries among handle servers (within a service site) when the 
    naming authority in query and the ancestor naming authority doesn't 
    hash into the same handle server. 
  
 3.1.3  Selecting the Responsible Server 
     

  
  
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    Each handle service component is defined in terms of a set of 
    HS_SITE values. Each of these HS_SITE values defines a service site 
    within the service component. A service site may consist of a group 
    of handle servers. For any given handle, the responsible handle 
    server within the service component can be found following this 
    procedure: 
     
        1.  Select a preferred service site.   
      
            Each service site is defined in terms of an HS_SITE value. 
             The HS_SITE value may contain a <Description> or other 
             attributes (under the <AttributeList>) to help the 
             selection. Clients must select the primary service site 
             for any administrative operations. 
     
        2.  Locate the responsible server within the service site.  
      
             This can be done as follows: Convert every ASCII character 
             in the handle to its upper case. Calculate the MD5 hash of 
             the converted handle string according to the <HashOption> 
             given in the HS_SITE value. Take the last 4 bytes of the 
             hash result as a signed integer. Modulo the absolute value 
             of the integer by the <NumOfServer> given in the HS_SITE 
             value. The result is the sequence number of the 
             <ServerRecord> listed in the HS_SITE value. For example, 
             if the result of the modulation is 2, the third 
             <ServerRecord> listed in the <HS_SITE> should be selected. 
             The <ServerRecord> defines the responsible handle server 
             for the given handle. 
     
 3.2 Query Operation 
     
    A query operation consists of a client sending a query request to 
    the responsible handle server and the server returning the query 
    result to the client. Query requests are used to retrieve handle 
    values assigned to any given handle. 
      
 3.2.1  Query Request 
  
    The Message Header of any query request must set its <OpCode> to 
    OC_RESOLUTION (defined in section 2.2.2.1) and <ResponseCode> to 0. 
     
    The Message Body for any query request is defined as follows: 
     
      <Message Body of Query Request>  ::=  <Handle> 
                                            <IndexList> 
                                            <TypeList> 
     
        where 
  
  
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          <Handle>       
          A UTF8-String (as defined in section 2.1.4) that specifies 
          the handle to be resolved. 
           
          <IndexList>             
          A 4-byte unsigned integer followed by an array of 4-byte 
          unsigned integers. The first integer indicates the number of    
          integers in the integer array. Each number in the integer 
          array is a handle value index and refers to a handle value to 
          be retrieved. The client sets the first integer to zero 
          (followed by an empty array) to ask for all the handle values 
          regardless of their index.  
           
          <TypeList> 
          A 4-byte unsigned integer followed by a list of UTF8-Strings. 
          The first integer indicates the number of UTF8-Strings in the 
          list that follows. Each UTF8-String in the list specifies a 
          data type. This tells the server to return all handle values 
          whose data type is listed in the list. If an UTF8-String ends 
          with the '.' (0x2E) character, the server must return all 
          handle values whose data type is under the type hierarchy 
          specified in the UTF8-String. The <TypeList> may contain no 
          UTF8-String if the first integer is 0. In this case, the 
          server must return all handle values regardless of their data 
          type. 
     
    If a query request does not specify any index or data type and the 
    PO flag (in the Message Header) is set, the server will return all 
    the handle values that have the PUBLIC_READ permission. Clients can 
    also send queries without the PO flag set. In this case, the server 
    will return all the handle values with PUBLIC_READ permission and 
    all the handle values with ADMIN_READ permission. If the query 
    requests a specific handle value via the value index and the value 
    does not have PUBLIC_READ permission, the server should accept the 
    request (and authenticate the client) even if the request has its 
    PO flag set.  
  
    If a query consists of a non-empty <IndexList> but an empty 
    <TypeList>, the server should only return those handle values whose 
    indexes are listed in the <IndexList>. Likewise, if a query 
    consists of non-empty <TypeList> but an empty <IndexList>, the 
    server should only return those handle values whose data types are 
    listed in the <TypeList>. 
     
    When both <IndexList> and <TypeList> fields are non-empty, the 
    server should return all handle values whose indexes are listed in 
    the <IndexList> AND all handle values whose data types are listed 
    in the <TypeList>.  
  
  
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 3.2.2  Successful Query Response 
     
    The Message Header of any query response must set its <OpCode> to 
    OC_RESOLUTION. Successful query response must set its 
    <ResponseCode> to RC_SUCCESS. 
     
    The message body of the successful query response is defined as 
    follows: 
     
      <Message Body of Successful Query Response> ::= [<RequestDigest>] 
                                                       <Handle> 
                                                       <ValueList> 
     
        where 
     
          <RequestDigest> 
          Optional field as defined in section 2.2.3.  
     
          <Handle> 
          A UTF8-String that specifies the handle queried by the  
          client.  
     
          <ValueList> 
          A 4-byte unsigned integer followed by a list of handle 
          values. The integer specifies the number of handle values in 
          the list. The encoding of each handle value follows the 
          specification given in [2] (see section 3.1). The integer is 
          set to zero if there is no handle value that satisfies the 
          query.  
  
 3.2.3  Unsuccessful Query Response 
     
    If a server cannot fulfill a client's request, it must return an 
    error message. The general format for any error message from the 
    server is specified in section 3.3 of this document. 
     
    For example, a server must return an error message if the queried 
    handle does not exist in its database. The error message will have 
    an empty message body and have its <ResponseCode> set to 
    RC_HANDLE_NOT_FOUND.  
     
    Note that a server should NOT return an RC_HANDLE_NOT_FOUND message 
    if the server is not responsible for the handle being queried for. 
    It is possible that the queried handle exists but is managed by 
    another handle server (under some other handle service). When this 
    happens, the server should either send a service referral (see 
    section 3.4) or simply return an error message with <ResponseCode> 
    set to RC_SERVER_NOT_RESP. 
  
  
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    The server may return an error message with <ResponseCode> set to 
    RC_SERVER_BUSY if the server is too busy to process the request. 
    Like RC_HANDLE_NOT_FOUND, an RC_SERVER_BUSY message also has an 
    empty message body. 
     
    Servers should return an RC_ACCESS_DENIED message if the request 
    asks for a specific handle value (via the handle value index) that 
    has neither PUBLIC_READ nor ADMIN_READ permission.  
     
    A handle Server may ask its client to authenticate itself as the 
    handle administrator during the resolution. This happens if any 
    handle value in query has ADMIN_READ permission, but no PUBLIC_READ 
    permission. Details of client authentication are described later in 
    this document. 
     
 3.3 Error Response from Server 
     
    A handle server will return an error message if it encounters an 
    error when processing a request. Any error response from the server 
    must maintain the same <OpCode> (in the message header) as the one 
    in the original request. Each error condition is identified by a 
    unique <ResponseCode> as defined in section 2.2.2.2 of this 
    document. 
  
    The Message Body of an error message may be empty. Otherwise it 
    consists of the following data fields (unless otherwise specified): 
     
    <Message Body of Error Response from Server> ::= [<RequestDigest>] 
                                                      <ErrorMessage> 
                                                     [ <IndexList> ] 
     
      where 
     
        <RequestDigest> 
        Optional field as defined in section 2.2.3.  
     
        <ErrorMessage> 
        A UTF8-String that explains the error. 
      
        <IndexList> 
         An optional field. When not empty, it consists of a 4-byte   
         unsigned integer followed by a list of handle value indexes.    
         The first integer indicates the number of indexes in the list.   
         Each index in the list is a 4-byte unsigned integer that   
         refers to a handle value that contributed to the error. An    
         example would be a server that is asked to add three handle 
         values with indexes 1, 2, and 3, and handle values with 
         indexes 1 and 2 already exist. In this case the server could 
  
  
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         return an error message with <REsponseCode> set to 
         RC_VALUE_ALREADY_EXIST and add index 1 and 2 to the 
         <IndexList>. Note that the server is not obligated to return 
         the complete list of handle value indexes that may have caused 
         the error. 
     
 3.4 Service Referral 
     
    A handle server may receive requests for handles that are managed 
    by some other handle server or service. When this happens, the 
    server has the option to either return a referral message that 
    directs the client to the proper handle service, or simply return 
    an error message with <ResponseCode> set to RC_SERVER_NOT_RESP. 
    Service referral also happens when ownership of handles moves from 
    one handle service to another. It may also be used by any local 
    handle service to delegate its service into multiple service layers. 
     
    The Message Header of a service referral must maintain the same 
    <OpCode> as the one in the original request and set its 
    <ResponseCode> to RC_SERVICE_REFERRAL. 
     
    The Message Body of any service referral is defined as follows: 
     
      <Message Body of Service Referral> ::= [ <RequestDigest> ] 
                                               <ReferralHandle> 
                                             [ <ValueList> ] 
     
        where 
     
          <RequestDigest> 
          Optional field as defined in section 2.2.3.  
     
          <ReferralHandle> 
          A UTF8-String that identifies the handle (e.g. a service  
          handle) that maintains the referral information (i.e., the  
          service information of the handle service this refers to). If  
          the <ReferralHandle> is set to "0.NA/0.NA", it is referring  
          the client to the GHR.  
     
          <ValueList> 
          An optional field that must be empty if the <ReferralHandle>  
          is provided. When not empty, it consists of a 4-byte unsigned  
          integer followed by a list of HS_SITE values. The integer  
          specifies the number of HS_SITE values in the list.  
     
    Unlike regular query responses that may consist of handle values of 
    any data type, a service referral can only have zero or more 
    HS_SITE values in its <ValueList>. The <ReferralHandle> may contain 

  
  
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    an empty UTF8-String if the HS_SITE values in the <ValueList> are 
    not maintained by any handle.  
     
    Care must be taken by clients to avoid any loops caused by service 
    referrals. It is also the client's responsibility to authenticate 
    the service information obtained from the service referral. A 
    client should always use its own copy of the GHR service 
    information if the <ReferralHandle> is set to "0.NA/0.NA". 
     
 3.5 Client Authentication 
     
    Clients are asked to authenticate themselves as handle 
    administrators when querying for any handle value with ADMIN_READ 
    but no PUBLIC_READ permission. Client authentication is also 
    required for any handle administration requests that require 
    administrator privileges. This includes adding, removing, or 
    modifying handles or handle values.  
     
    Client authentication consists of multiple messages exchanged 
    between the client and server. Such message include the challenge 
    from the server to the client to authenticate the client, the 
    challenge-response from the client in response to the server's 
    challenge, and the verification request and response message if 
    secret key authentication takes place. Messages exchanged during 
    the authentication are correlated via a unique <SessionId> assigned 
    by the server. For each authentication session, the server needs to 
    maintain the state information that includes the server's challenge, 
    the challenge-response from the client, as well as the original 
    client request. 
     
    The authentication starts with a response message from the server 
    that contains a challenge to the client. The client must respond to 
    the challenge with a challenge-response message. The server 
    validates the challenge-response either by verifying the digital 
    signature inside the challenge-response, or by sending a 
    verification request to another handle server, herein referred to 
    as the verification server, that maintains the secret key for the 
    administrator. The purpose of the challenge and the challenge-
    response is to prove to the server that the client possesses the 
    private key (or the secret key) of the handle administrator. If the 
    authentication fails, an error response will be sent back with the 
    <ResponseCode> set to RC_AUTHEN_FAILED. 
  
    Upon successful client authentication, the server must also make 
    sure that the administrator is authorized for the request. If the 
    administrator has sufficient privileges, the server will process 
    the request and send back the result. If the administrator does not 
    have sufficient privileges, the server will return an error message 
    with <ResponseCode> set to RC_NOT_AUTHORIZED.  
  
  
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    The following sections provides details of each message exchanged 
    during the authentication process. 
     
 3.5.1  Challenge from Server to Client 
  
    The Message Header of the CHALLENGE must keep the same <OpCode> as 
    the original request and set the <ResponseCode> to RC_AUTH_NEEDED. 
    The server must assign a non-zero unique <SessionId> in the Message 
    Envelope to keep track of the authentication. It must also set the 
    RD flag of the <OpFlag> (see section 2.2.2.3) in the Message Header, 
    regardless of whether the original request had the RD bit set or 
    not.  
     
    The Message Body of the server's CHALLENGE is defined as follows: 
     
      <Message Body of Server's Challenge> ::=  <RequestDigest> 
                                                <Nonce> 
        where 
     
          <RequestDigest> 
          Message Digest of the request message, as defined in section  
          2.2.3.  
     
          <Nonce> 
          A 4-byte unsigned integer followed by a random string  
          generated by the server via a secure random number generator.  
          The integer specifies the number of octets in the random  
          string. The size of the random string should be no less than 
          20 octets. 
     
    Note that the server will not sign the challenge if the client did 
    not request the server to do so. If the client worries about 
    whether it is speaking to the right server, it may ask the server 
    to sign the <Challenge>. If the client requested the server to sign 
    the <Challenge> but failed to validate the server's signature, the 
    client should discard the server's response and reissue the request 
    to the server. 
  
 3.5.2  Challenge-Response from Client to Server 
  
    The Message Header of the CHALLENGE_RESPONSE must set its <OpCode> 
    to OC_CHALLENGE_RESPONSE and its <ResponseCode> to 0. It must also 
    keep the same <SessionId> (in the Message Envelope) as specified in 
    the challenge from the server. 
     
    The Message Body of the CHALLENGE_RESPONSE request is defines as 
    follows: 
     
  
  
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      <Message Body of CHALLENGE_RESPONSE> ::=  <AuthenticationType> 
                                                <KeyHandle> 
                                                <KeyIndex> 
                                                <ChallengeResponse> 
     
        where  
            
          <AuthenticationType>  
           A UTF8-String that identifies the type of authentication key    
           used by the client. For example, the field is set to    
           "HS_SECKEY" when the client choose to use a secret key for  
           its authentication. The field is set to "HS_PUBKEY" if a  
           public key is used instead. 
          
           <KeyHandle> 
           A UTF8-String that identifies the handle that holds the  
           public or secret key of the handle administrator.  
          
           <KeyIndex> 
           A 4-byte unsigned integer that specifies the index of the  
           handle value (of the <KeyHandle>) that holds the public or  
           secret key of the administrator.  
          
           <ChallengeResponse> 
           Contains either the Message Authentication Code (MAC) or the  
           digital signature over the challenge from the server. If the  
           <AuthenticationType> is "HS_SECKEY", the <ChallengeResponse>  
           consists of an octet followed by the MAC. The octet  
           identifies the algorithm used to generate the MAC. For  
           example, if the first octet is set to 0x01, the MAC is  
           generated by  
          
             MD5_Hash(<SecretKey> + <ServerChallenge> + <SecretKey>) 
          
           where the <SecretKey> is the administrator's secret key  
           referenced by the <KeyHandle> and <KeyIndex>. The  
           <ServerChallenge> is the Message Body portion of the  
           server's challenge. If the first octet in the  
           <ChallengeResponse> is set to 0x02, the MAC is generated  
           using  
          
             SHA-1_Hash(<SecretKey> + <ServerChallenge> + <SecretKey>) 
          
           A more secure approach is to use HMAC [17] for the 
           <ChallengeResponse>. The HMAC can be generated using the  
           <SecretKey> and <ServerChallenge>. A <ChallengeResponse>  
           with its first octet set to 0x11 indicates that the HMAC 
           is generated using the MD5 algorithm. Likewise, a 
           <ChallengeResponse> with its first octet set to 0x12  
  
  
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           inditates that the HMAC is generated using the SHA-1  
           algorithm. 
          
           If the <AuthenticationType> is "HS_PUBKEY", the  
           <ChallengeResponse> contains the digital signature over the  
           Message Body portion of the server's challenge. The  
           signature is generated in two steps: First, a one-way hash  
           value is computed over the blob that is to be signed.   
           Second, the hash value is signed using the private key. 
           The signature consists of a UTF8-String that specifies the  
           digest algorithm used for the signature, followed by the  
           signature over the server's challenge. The <KeyHandle> and  
           <KeyIndex> refers to the administrator's public key that can  
           be used to verify the signature. 
     
    Handle administrators are defined in terms of HS_ADMIN values 
    assigned to the handle. Each HS_ADMIN value defines the set of 
    privileges granted to the administrator. It also provides the 
    reference to the authentication key that can be used to 
    authenticate the administrator. The reference can be made directly 
    if the <AdminRef> field of the HS_ADMIN value refers to the handle 
    value that holds the authentication key. Indirect reference to the 
    authentication key can also be made via administrator groups. In 
    this case, the <AdminRef> field may refer to a handle value of type 
    HS_VLIST. An HS_VLIST value defines an administrator group via a 
    list of handle value references, each of which refers to the  
    authentication key of a handle administrator.  
  
    For handles with multiple HS_ADMIN values, the server will have to 
    check each of those with sufficient privileges to see if its 
    <AdminRef> field matches the <KeyHandle> and <KeyIndex>. If no 
    match is found, but there are administrator groups defined, the 
    server must check if the <KeyHandle> and <KeyIndex> belong to any 
    of the administrator groups that have sufficient privileges. An 
    administrator group may contain another administrator group as a 
    member. Servers must be careful to avoid infinite loops when 
    navigating these groups. 
     
    If the <KeyHandle> and <KeyIndex> are not referenced by any of the 
    HS_ADMIN values, or the administrator group that has sufficient 
    privileges, the server will return an error message with 
    <ResponseCode> set to RC_NOT_AUTHORIZED. Otherwise, the server will 
    continue to authenticate the client as follows: 
     
    If the <AuthenticationType> is "HS_PUBKEY", the server will 
    retrieve the administrator's public key based on the <KeyHandle> 
    and <KeyIndex>. The public key can be used to verify the 
    <ChallengeResponse> against the server's <Challenge>. If the 
    <ChallengeResponse> matches the <Challenge>, the server will 
  
  
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    continue to process the original request and return the result. 
    Otherwise, the server will return an error message with 
    <ResponseCode> set to RC_AUTHENTICATION_FAILED. 
     
    If the <AuthenticationType> is "HS_SECKEY", the server will have to 
    send a verification request to the verification server; that is, 
    the handle server that manages the handle referenced by the 
    <KeyHandle>. The verification request and its response are defined 
    in the following sections. The verification server will verify the 
    <ChallengeResponse> against the <Challenge> on behalf of the handle 
    server. 
     
 3.5.3  Challenge-Response Verification-Request 
  
    The message header of the VERIFICATION_REQUEST must set its 
    <OpCode> to OC_VERIFY_CHALLENGE and the <ResponseCode> to 0. 
     
    The message body of the Verification-Request is defined as follows: 
     
       
       <Message Body of VERIFICATION_REQUEST> ::=  <KeyHandle> 
                                                  <KeyIndex> 
                                                  <Challenge> 
                                                  <ChallengeResponse> 
     
        where 
     
          <KeyHandle> 
          A UTF8-String that refers to the handle that holds the  
          secret key of the administrator. 
     
          <KeyIndex> 
          A 4-byte unsigned integer that is the index of the handle  
          value that holds the secret key of the administrator. 
     
          <Challenge> 
          The message body of the server's challenge, as described in  
          section 3.5.1. 
     
          <ChallengeResponse> 
          The <ChallengeResponse> from the client in response to  
          the server's <Challenge>, as defined in section 3.5.2. 
     
    Any Challenge-Response Verification-Request must set its CT bit in 
    the message header. This is to ensure that the verification server 
    will sign the Verification-Response as specified in the next 
    section. 
     

  
  
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 3.5.4  Challenge-Response Verification-Response 
  
    The Verification-Response tells the requesting handle server 
    whether the <ChallengeResponse> matches the <Challenge> in the 
    Verification-Request.  
     
    The Message Header of the Verification-Response must set its 
    <ResponseCode> to RC_SUCCESS whether or not the <ChallengeResponse> 
    matches the <Challenge>. The RD flag in the <OpFlag> field should 
    also be set (to 1) since the <RequestDigist> will be mandatory in 
    the Message Body.  
     
    The Message Body of the Verification-Response is defined as 
    follows: 
     
      <Challenge-Response Verification-Response> 
                                ::= <RequestDigest> 
                                    <VerificationResult> 
        where 
       
          <RequestDigest> 
          Contains the message digest of the Verification-Request. 
     
          <VerificationResult> 
          An octet that is set to 1 if the <ChallengeResponse> 
          matches the <Challenge>. Otherwise it must be set to  
          0. 
     
    The verification server may return an error with <ResponseCode> set 
    to RC_AUTHEN_FAILED if it cannot perform the verification (e.g., 
    the <KeyHandle> does not exist, or the <KeyHandle> and <KeyIndex> 
    refer to an invalid handle value). When this happens, the server 
    that performs the client authentication should relay the same error 
    message back to the client. 
     
 3.6 Handle Administration 
     
    The handle system protocol supports a set of handle administration 
    functions that include adding, deleting, and modifying handles or 
    handle values. Before fulfilling any administration request, the 
    server must authenticate the client as the handle administrator 
    that is authorized for the administrative operation. Handle 
    administration can only be carried out by the primary handle 
    server. 
     

  
  
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 3.6.1  Add Handle Value(s) 
  
    Clients add values to existing handles by sending ADD_VALUE 
    requests to the responsible handle server. The Message Header of 
    the ADD_VALUE request must set its <OpCode> to OC_ADD_VALUE. 
     
    The Message Body of the ADD_VALUE request is encoded as follows: 
     
      <Message Body of ADD_VALUE Request> ::=  <Handle> 
                                               <ValueList> 
     
        where 
     
          <Handle> 
          A UTF8-String that specifies the handle. 
     
          <ValueList> 
          A 4-byte unsigned integer followed by a list of handle values.  
          The integer indicates the number of handle values in the list.  
     
    The server that receives the ADD_VALUE request must first 
    authenticate the client as the administrator with the ADD_VALUE 
    privilege. Upon successful authentication, the server will proceed 
    to add each value in the <ValueList> to the <Handle>. If successful, 
    the server will return an RC_SUCCESS message to the client. 
      
    Each ADD_VALUE request must be carried out as a transaction. If 
    adding any value in the <ValueList> raises an error, the entire 
    operation must be rolled back. For any failed ADD_VALUE request, 
    none of the values in the <ValueList> should be added to the 
    <Handle>. The server must also send a response to the client that 
    explains the error. For example, if a value in the <ValueList> has 
    the same index as one of the existing handle values, the server 
    will return an error message that has the <ResponseCode> set to 
    RC_VALUE_ALREADY_EXISTS.  
     
    ADD_VALUE requests can also be used to add handle administrators. 
    This happens if the <ValueList> in the ADD_VALUE request contains 
    any HS_ADMIN values. The server must authenticate the client as an 
    administrator with the ADD_ADMIN privilege before fulfilling such 
    requests.  
     
    An ADD_VALUE request will result in an error if the requested 
    handle does not exist. When this happens, the server will return an 
    error message with <ResponseCode> set to RC_HANDLE_NOT_EXIST. 
     
 3.6.2  Remove Handle Value(s) 
     

  
  
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    Clients remove existing handle values by sending REMOVE_VALUE 
    requests to the responsible handle server. The Message Header of 
    the REMOVE_VALUE request must set its <OpCode> to OC_REMOVE_VALUE. 
     
    The Message Body of any REMOVE_VALUE request is encoded as follows: 
     
      <Message Body of REMOVE_VALUE Request> ::=  <Handle> 
                                                  <IndexList> 
     
        where 
     
          <Handle> 
          A UTF8-String that specifies the handle whose value(s) needs  
          to be removed. 
     
          <IndexList> 
          A 4-byte unsigned integer followed by a list of handle value  
          indexes. Each index refers to a handle value to be removed  
          from the <Handle>. The integer specifies the number of  
          indexes in the list. Each index is also encoded as a 4-byte  
          unsigned integer. 
     
    The server that receives the REMOVE_VALUE request must first 
    authenticate the client as the administrator with the REMOVE VALUE 
    privilege. Upon successful authentication, the server will proceed 
    to remove the handle values specified in the <IndexList> from the 
    <Handle>. If successful, the server will return an RC_SUCCESS 
    message to the client. 
     
    Each REMOVE_VALUE request must be carried out as a transaction. If 
    removing any value specified in the <IndexList> raises an error, 
    the entire operation must be rolled back. For any failed 
    REMOVE_VALUE request, none of values referenced in the <IndexList> 
    should be removed from the <Handle>. The server must also send a 
    response to the client that explains the error. For example, 
    attempts to remove any handle value with neither PUB_WRITE nor 
    ADMIN_WRITE permission will result in an RC_ACCESS_DENIED error. 
    Note that a REMOVE_VALUE request asking to remove a non-existing 
    handle value will not be treated as an error. 
     
    REMOVE_VALUE requests can also be used to remove handle 
    administrators. This happens if any of the indexes in the 
    <IndexList> refer to an HS_ADMIN value. Servers must authenticate 
    the client as an administrator with the REMOVE_ADMIN privilege 
    before fulfilling such requests. 
     
 3.6.3  Modify Handle Value(s) 
     

  
  
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    Clients can make modifications to an existing handle value by 
    sending MODIFY_VALUE requests to the responsible handle server. The 
    Message Header of the MODIFY_VALUE request must set its <OpCode> to 
    OC_MODIFY_VALUE. 
     
    The Message Body of any MODIFY_VALUE request is defined as follows: 
     
      <Message Body of MODIFY_VALUE Response> ::= <Handle> 
                                                  <ValueList> 
     
        where 
     
          <Handle> 
          A UTF8-String that specifies the handle whose value(s) needs 
          to be modified. 
     
          <ValueList> 
          A 4-byte unsigned integer followed by a list of handle  
          values. The integer specifies the number of handle values in  
          the list. Each value in the <ValueList> specifies a handle  
          value that will replace the existing handle value with  
          the same index. 
     
    The server that receives the MODIFY_VALUE request must first 
    authenticate the client as an administrator with the MODIFY_VALUE 
    privilege. Upon successful authentication, the server will proceed 
    to replace those handle values listed in the <ValueList>, provided 
    each handle value has PUB_WRITE or ADMIN_WRITE permission. If 
    successful, the server must notify the client with an RC_SUCCESS 
    message. 
     
    Each MODIFY_VALUE request must be carried out as a transaction. If 
    replacing any value listed in the <ValueList> raises an error, the 
    entire operation must be rolled back. For any failed MODIFY_VALUE 
    request, none of values in the <ValueList> should be replaced. The 
    server must also return a response to the client that explains the 
    error. For example, if a MODIFY_VALUE request asks to remove a 
    handle value that has neither PUB_WRITE nor ADMIN_WRITE permission, 
    the server must return an error message with the <ResponseCode> set 
    to RC_ACCESS_DENIED. Any MODIFY_VALUE request to replace non-
    existing handle values is also treated as an error. In this case, 
    the server will return an error message with <ResponseCode> set to 
    RC_VALUE_NOT_FOUND. 
     
    MODIFY_VALUE requests can also be used to update handle 
    administrators. This happens if both the values in the <ValueList> 
    and the value to be replaced are HS_ADMIN values. Servers must 
    authenticate the client as an administrator with the MODIFY_ADMIN 
    privilege before fulfilling such request. It is an error to replace 
  
  
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    a non-HS_ADMIN value with an HS_ADMIN value. In this case, the 
    server will return an error message with <ResponseCode> set to 
    RC_VALUE_INVALID. 
     
 3.6.4  Create Handle 
     
    Clients can create new handles by sending CREATE_HANDLE requests to 
    the responsible handle server. The Message Header of any 
    CREATE_HANDLE request must set its <OpCode> to OC_CREATE_HANDLE. 
     
    The Message Body of any CREATE_HANDLE request is defined as 
    follows: 
     
      <Message Body of CREATE_HANDLE Response> ::= <Handle> 
                                                   <ValueList> 
     
        where 
     
          <Handle> 
          A UTF8-String that specifies the handle. 
     
          <ValueList> 
          A 4-byte unsigned integer followed by a list of handle  
          values. The integer indicates the number of handle values in  
          the list. The <ValueList> should at least include one  
          HS_ADMIN value that defines the handle administrator. 
     
    Only naming authority administrators with the CREATE_HANDLE 
    privilege are allowed to create new handles under the naming 
    authority. The server that receives a CREATE_HANDLE request must 
    authenticate the client as the administrator of the corresponding 
    naming authority handle and make certain that the administrator is 
    authorized to create handles under the naming authority. This is 
    different from the ADD_VALUE request where the server authenticates 
    the client as an administrator of the handle. Upon successful 
    authentication, the server will proceed to create the new handle 
    and add each value in the <ValueList> to the new <Handle>. If 
    successful, the server will return an RC_SUCCESS message to the 
    client. 
     
    Each CREATE_HANDLE request must be carried out as a transaction. If 
    any part of the CREATE_HANDLE process fails, the entire operation 
    can be rolled back. For example, if the server fails to add values 
    in the <ValueList> to the new handle, it must return an error 
    message without creating the new handle. Any CREATE_HANDLE request 
    that asks to create a handle that already exists will be treated as 
    an error. In this case, the server will return an error message 
    with the <ResponseCode> set to RC_HANDLE_ALREADY_EXIST. 
     
  
  
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    CREATE_HANDLE requests can also be used to create naming 
    authorities. Naming authorities are created as naming authority 
    handles at the GHR. Before creating a new naming authority handle, 
    the server must authenticate the client as the administrator of the 
    parent naming authority. Only administrators with the CREATE_NA 
    privilege are allowed to create any sub-naming authority. Root 
    level naming authorities may be created by the administrator of the 
    root handle "0.NA/0.NA".  
     
 3.6.5  Delete Handle 
     
    Clients delete existing handles by sending DELETE_HANDLE requests 
    to the responsible handle server. The Message Header of the 
    DELETE_HANDLE request must set its <OpCode> to OC_DELETE_HANDLE. 
     
    The Message Body of any DELETE_HANDLE request is defined as 
    follows: 
     
      <Message Body of DELETE_HANDLE Request> ::= <Handle> 
                                                    
        where 
     
          <Handle> 
          A UTF8-String that specifies the handle. 
           
    The server that receives the DELETE_HANDLE request must first 
    authenticate the client as the administrator with the DELETE_HANDLE 
    privilege. Upon successful authentication, the server will proceed 
    to delete the handle along with any handle values assigned to the 
    handle. If successful, the server will return an RC_SUCCESS message 
    to the client. 
     
    Each DELETE_HANDLE request must be carried out as a transaction. If 
    any part of the DELETE_HANDLE process fails, the entire operation 
    must be rolled back. For example, if the server fails to remove any 
    handle values assigned to the handle (before deleting the handle), 
    it must return an error message without deleting the handle. This 
    may happen if the handle contains a value that has neither 
    PUB_WRITE nor ADMIN_WRITE permission. In this case, the server will 
    return an error message with the <ResponseCode> set to 
    RC_PERMISSION_DENIED. A DELETE_HANDLE request that asks to delete a 
    non-existing handle will also be treated as an error. The server 
    will return an error message with the <ResponseCode> set to 
    RC_HANDLE_NOT_EXIST. 
     
    DELETE_HANDLE requests can also be used to delete naming 
    authorities. This is achieved by deleting the corresponding naming 
    authority handle on the GHR. Before deleting a naming authority 
    handle, the server must authenticate the client as the 
  
  
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    administrator of the naming authority handle. Only administrators 
    with the DELETE_NA privilege are allowed to delete the naming 
    authority. Root level naming authorities may be deleted by the 
    administrator of the root handle "0.NA/0.NA".  
  
 3.7 Naming Authority (NA) Administration 
     
    The Handle System manages naming authorities via naming authority 
    handles. Naming authority handles are managed by the GHR. Clients 
    can change the service information of any naming authority by 
    changing the HS_SITE values assigned to the corresponding naming 
    authority handle. Creating or deleting naming authorities is done 
    by creating or deleting the corresponding naming authority handles. 
    Root level naming authorities may be created or deleted by the 
    administrator of the root handle "0.NA/0.NA". Non-root-level naming 
    authorities may be created by the administrator of its parent 
    naming authority.  
     
    For example, the administrator of the naming authority handle 
    "0.NA/10" may create the naming authority "10.1000" by sending a 
    CREATE_HANDLE request to the GHR to create the naming authority 
    handle "0.NA/10.1000". Before fulfilling the request, the server at 
    the GHR must authenticate the client as the administrator of the 
    parent naming authority, that is, the administrator of the naming 
    authority handle "0.NA/10". The server must also make sure that the 
    administrator has the NA_CREATE privilege.  
     
    The handle protocol also allows clients to list handles or sub-
    naming authorities under a naming authority. Details of these 
    operations are described in the following sections. 
     
 3.7.1  List Handle(s) under a Naming Authority 
     
    Clients send LIST_HANDLE requests to handle servers to get a list 
    of handles under a naming authority. The Message Header of the 
    LIST_HANDLE request must set its <OpCode> to OC_LIST_HANDLE.  
  
    The Message Body of any LIST_HANDLE request is defined as follows: 
     
      <Message Body of LIST_HANDLE Request> ::= <NA_Handle> 
     
        where 
     
          <NA_Handle> 
          A UTF8-String that specifies the naming authority handle.  
     
    To obtain a complete list of the handles, the request must be sent 
    to every handle server listed in any one of the service sites of 
    the responsible handle service. Each server within the service site 
  
  
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    will return its own list of handles under the naming authority. The 
    Message Body of a successful LIST_HANDLE response (from each handle 
    server) is defined as follows: 
     
      <Message Body of LIST_HANDLE Response>  ::=  <Num_Handles> 
                                                   <HandleList> 
        where 
     
          <Num_Handles> 
          Number of handles (managed by the handle server) under the  
          naming authority. 
     
          <HandleList> 
          A list of UTF8-Strings, each of which identify a handle under 
          the naming authority. 
     
    The LIST_HANDLE request may potentially slow down the overall 
    system performance. A handle service (or its service site) has the 
    option whether or not to support such request. The server will 
    return an RC_OPERATION_DENIED message if LIST_HANDLE is not 
    supported. The server that receives a LIST_HANDLE request should 
    authenticate the client as a naming authority administrator with 
    the LIST_HANDLE privilege before fulfilling the request. 
     
 3.7.2  List Sub-Naming Authorities under a Naming Authority 
     
    Clients send LIST_NA requests to handle servers to get a list of 
    sub-naming authorities under a naming authority. The Message Header 
    of the LIST_NA request must set its <OpCode> to OC_LIST_NA. 
     
    The Message Body of any LIST_NA request is defined as follows: 
     
      <Message Body of LIST_HANDLE Request> ::= <NA_Handle> 
     
        where 
     
          <NA_Handle> 
          A UTF8-String that specifies the naming authority handle.  
     
    To obtain a complete list of the sub-naming authorities, the 
    request must be sent to every handle server listed in any one of 
    the service sites of the GHR. Each server within the service site 
    will return its own list of sub-naming authority handles under the 
    given naming authority. The Message Body of a successful LIST_NA 
    response (from each handle server) is defined as follows: 
     
      <Message Body of LIST_HANDLE Response> ::=  <Num_Handles> 
                                                  <HandleList> 
        where 
  
  
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          <Num_Handles> 
          Number of handles (managed by the handle server) under the  
          naming authority. 
     
          <HandleList> 
          A list of UTF8-Strings, each of which identifies a sub- 
          naming authority user-specified naming authority. 
     
    LIST_NA requests must be sent to servers under the GHR which 
    manages all the naming authority handles. The LIST_NA request may 
    potentially slow down the overall system performance, especially 
    the GHS. A server (or service sites) under the GHR has the option 
    whether or not to support such requests. The server will return an 
    RC_OPERATION_DENIED message if LIST_NA is not supported. The server 
    that receives a LIST_HANDLE request should authenticate the client 
    as a naming authority administrator with the LIST_NA privilege 
    before fulfilling the request. 
  
 3.8 Session and Session Management 
     
    Sessions are used to allow sharing of authentication information or 
    network resources among multiple protocol operations. For example, 
    a naming authority administrator may authenticate itself once 
    through the session setup, and then register multiple handles under 
    the session. 
     
    A client may ask the server to establish a session key and use it 
    for subsequent requests. A session key is a secret key that is 
    shared by the client and server. It can be used to authenticate or 
    encrypt any message exchanged under the session. A session is 
    encrypted if every message exchanged within the session is 
    encrypted using the session key.  
     
    Sessions may be established as the result of an explicit 
    OC_SESSION_SETUP request from a client. A server may also setup a 
    session automatically when multiple message exchanges are expected 
    to fulfill a request. For example, the server will establish a 
    session automatically if it receives a CREATE_HANDLE request that 
    requires client authentication. 
     
    Every session is identified by a non-zero Session ID that appears 
    in the Message Header. Servers are responsible for generating a 
    unique Session ID for each outstanding session. Each session may 
    have a set of state information associated with it. The state 
    information may include the session key, the information obtained 
    from client authentication, as well as any communication options. 
    Servers and clients are responsible for keeping the state 
    information in sync until the session is terminated. 
  
  
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    A session may be terminated with an OC_SESSION_TERMINATE request 
    from the client. Servers may also terminate a session that has been 
    idle for a significant amount of time. 
     
 3.8.1  Session Setup Request 
  
    Clients establish a session with a handle server with a 
    SESSION_SETUP request. A SESSION_SETUP request can also be used to 
    update any state information associated to an existing session. The 
    Message Header of the SESSION_SETUP request must have its <OpCode> 
    set to OC_SESSION_SETUP and <ResponseCode> to 0.  
     
    The Message Body of any SESSION_SETUP request is defined as 
    follows: 
     
      <SESSION_SETUP Request Message Body> ::= <SessionAttributes> 
     
        where 
     
          <SessionAttributes> 
          A 4-byte unsigned integer followed by a list of session  
          attributes. The integer indicates the number of session  
          attributes in the list. Possible session attributes include  
          the <HS_SESSION_IDENTITY>, the <HS_SESSION_TIMEOUT>, and the  
          <HS_SESSION_KEY_EXCHANGE>. Each of these attributes is  
          defined as follows: 
     
            <HS_SESSION_IDENTITY> ::= <Key> 
                                      <Handle> 
                                      <ValueIndex> 
              where 
     
                <Key> 
                A UTF-8 string constant "HS_SESSION_IDENTITY". 
     
                <Handle> 
                <ValueIndex> 
                A UTF-8 string followed by a 4-byte unsigned integer  
                that specifies the handle and the handle value used for  
                client authentication. It must refer to a handle value  
                that contains the public key of the client. The public  
                key is used by the server to authenticate the client. 
     
            <HS_SESSION_KEY_EXCHANGE> ::= <Key> 
                                          <KeyExchangeData> 
              where 
               
                <Key> 
  
  
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                A UTF-8 string constant "HS_SESSION_KEY_EXCHANGE". 
     
                <KeyExchangeData> 
                One of the these tuples: <ClientCipher KeyExchange>,  
                <HdlCipher KeyExchange>, or <ServerCipher KeyExchange>. 
                Each of these tuples is defined as follows:  
     
                  <ClientCipher KeyExchange> ::= <Key> 
                                                 <PubKey> 
                    where 
     
                      <Key> 
                      A UTF-8 string constant "CLIENT_CIPHER". 
      
                      <PubKey> 
                      A public key provided by the client and used by  
                      the server to encrypt the session key. 
         
                  <HdlCipher KeyExchange> ::= <Key> 
                                              <ExchangeKeyHdl> 
                                              <ExchangeKeyIndex> 
                    where 
     
                      <Key> 
                      A UTF-8 string constant "HDL_CIPHER". 
       
                      <ExchangeKeyHdl> 
                      <ExchangeKeyIndex> 
                      A UTF-8 string followed by a 4-byte unsigned  
                      integer. The <ExchangeKeyHdl> and  
                      <ExchangeKeyIndex> refers to a handle value used  
                      for session key exchange. The handle value must  
                      contain the public key of the client. The public  
                      key will be used by the server to encrypt the  
                      session key before sending it to the client. 
               
                  <ServerCipher KeyExchange> ::= <Key> 
           
                    where 
     
                      <Key> 
                      A UTF-8 string constant "SERVER_CIPHER". This  
                      tells the server that the client will be  
                      responsible for generating the session key. The  
                      server will have to provide its public key in the  
                      response message and set the <ResponseCode> to  
                      RC_SESSION_EXCHANGEKEY. The client can use the  
                      server's public key to encrypt the session key  
                      and send it to the server via a subsequent 
  
  
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                      SESSION_EXCHANGEKEY request. 
     
                  <DiffieHellman KeyExchange> ::= <Key> 
                                                  <DHParams> 
                    where 
     
                      <Key> 
                      A UTF-8 string constant "DIFFIE_HELLMAN" 
     
                      <DHParams> 
                      The values used as input to the Diffie-Hellman  
                      algorithm. It consists of three big integers of  
                      variable length. Each big integer is encoded in  
                      terms of a 4-byte unsigned integer followed by an  
                      octet string. The octet string contains the big  
                      integer itself. The 4-byte unsigned integer  
                      specifies the number of octets of the octet  
                      string. 
     
     
          <HS_SESSION_TIMEOUT> ::=  <Key> 
                                    <TimeOut> 
            where       
     
              <Key> 
              A UTF-8 string constant "HS_SESSION_TIMEOUT". 
     
              <TimeOut> 
              A 4-byte unsigned integer that specifies the desired  
              duration of the session in number of seconds.  
     
    Note that it should be treated as an error if the same session 
    attribute is listed multiple times in the <SessionAttribute> field. 
    When this happens, the server should return an error message with 
    <ResponseCode> set to RC_PROTOCOL_ERROR. 
     
    A SESSION_SETUP_REQUEST can be used to change session attributes of 
    any established session. This happens if the <SessionId> is non-
    zero and matches one of the established sessions. Care must be 
    taken by the server to prevent any unauthorized request from 
    changing the session attributes. For example, an encrypted session 
    may only be changed into an unencrypted session by a 
    SESSION_SETUP_REQUEST with appropriate MAC in its Message 
    Credential. 
  
 3.8.2  Session Setup Response 
  
    The Message Header of the SESSION_SETUP response must set its 
    <OpCode> to OC_SESSION_SETUP. The <ResponseCode> of the 
  
  
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    SESSION_SETUP response varies according to the SESSION_SETUP 
    request. It must be set to RC_SUCCESS if the SESSION_SETUP request 
    is successful and the server does not expect a session key to be 
    returned by the client. 
     
    The Message Body of the SESSION_SETUP response is empty unless the  
    request is asking for <HS_SESSION_KEY_EXCHANGE>. In this case, the 
    Message Body of the SESSION_SETUP response may contain the 
    encrypted session key from the server, or the server' public key, 
    to be used for session key exchange. The exact format depends on 
    the content of the <HS_SESSION_KEY_EXCHANGE> in the SESSION_SETUP 
    request. If <ClientCipher KeyExchange> or <HdlCipher KeyExchange> 
    is given in the SESSION_SETUP request, the Message Body of the 
    SESSION_SETUP response will contain the encrypted session key from 
    the server and is defined as follows: 
     
      <Message Body of SESSION_SETUP Response>  
                                        ::= <RequestDigest> 
                                            <EncryptedSessionKey> 
                                          [ <EncryptionAlgorithm> ] 
        where 
     
          <RequestDigest> 
          Message digest of the SESSION_SETUP request as specified in  
          section 2.2.3.  
     
          <EncryptedSessionKey> 
          Session key encrypted using the public key provided in the  
          SESSION_SETUP request. The session key is a randomly  
          generated octet string from the server. The server will only  
          return the <EncryptedSessionKey> if the <KeyExchangeData> in 
          the SESSION_SETUP request provides the public key from the  
          client. 
     
          <EncryptionAlgorithm> 
          (optional) UTF-8 string that identifies the encryption  
          algorithm used by the session key.  
     
     
    If <ServerCipher KeyExchange> is given in the SESSION_SETUP 
    request, the server must provide its public key in the 
    SESSION_SETUP response. The public key can be used by the client in 
    a subsequent SESSION_EXCHANGEKEY request (defined below) for 
    session key exchange. In this case, the Message Header of the 
    SESSION_SETUP response must set its <ResponseCode> to 
    RC_SESSION_EXCHANGEKEY. The Message Body of the SESSION_SETUP 
    response must include the server's public key and is defined as 
    follows: 
     
  
  
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      <Message Body of SESSION_SETUP response>  
                              ::= <RequestDigest> 
                                  <Public Key for Session Key Exchange> 
     
        where 
     
          <RequestDigest> 
          Message digest of the SESSION_SETUP request as specified in  
          section 2.2.3.  
     
          <Public Key for Session Key Exchange> 
          Public key from the server to be used for session key        
          exchange. It is encoded in the same format as the <PublicKey>  
          record in the HS_SITE value (see section 3.2.2 in [2]). 
  
 3.8.3  Session Key Exchange 
      
    If the <ResponseCode> of a SESSION_SETUP response is 
    RC_SESSION_EXCHANGEKEY, the client is responsible for generating 
    the session key and sending it to the server. In this case, the 
    client can generate a session key, encrypt it with the public key 
    provided by the server in the SESSION_SETUP response, and send the 
    encrypted session key to the server in a SESSION_EXCHANGEKEY 
    request.  
     
    The Message Header of the SESSION_EXCHANGEKEY request must set its 
    <OpCode> to OC_SESSION_EXCHANGEKEY and its <ResponseCode> to 0. The 
    Message Body of the SESSION_EXCHANGEKEY request is defined as 
    follows: 
     
      <Message Body of OC_SESSION_EXCHANGEKEY>  
                      ::=   <Encrypted Session Key>  
                          [ <EncryptionAlgorithm> ] 
     
        where 
     
          <EncryptedSessionKey> 
          Session key encrypted using the public key provided in the  
          SESSION_SETUP response. The session key is a randomly  
          generated octet string by the client.  
     
          <EncryptionAlgorithm> 
          (optional) UTF-8 string that identifies the encryption  
          algorithm used by the session key.  
     
    During the session key exchange, the server receiving the exchange 
    key or session key has the responsibility to make sure that the key 
    meets the security requirements defined in its local policy. If the 
    server considers the key being volunable, it must return an error 
  
  
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    message to the client with <ResponseCode> set to 
    RC_SESSION_KEY_INVALID. 
     
 3.8.4  Session Termination 
  
    Clients can terminate a session with a SESSION_TERMINATE request. 
    The Message Header of a SESSION_TERMINATE request must have its 
    <OpCode> set to OC_SESSION_TERMINATE and its <ResponseCode> to 0. 
    The message body of any SESSION_TERMINATE request must be empty. 
     
    The server must send a SESSION_TERMINATE response to the client 
    after the session is terminated. The server should only terminate 
    the session after it has finished processing all the requests 
    (under the session) that were submitted before the Session 
    Termination request.  
     
    The message header of the SESSION_TERMINATE response must set its 
    <OpCode> to OC_SESSION_TERMINATE. A successful SESSION_TERMINATE 
    response must have its <ResponseCode> set to RC_SUCCESS, and an 
    empty message body. 
     
 4. Implementation Guidelines  
     
 4.1 Server Implementation 
     
    The optimal structure for any handle server will depend on the host 
    operating system. This section only addresses those implementation 
    considerations that are common to most handle servers. 
     
    A good server implementation should allow easy configuration or 
    fine-tuning. A suggested list of configurable items includes the 
    server's network interface(s) (e.g., IP address, port number, 
    etc.), the number of concurrent processes/threads allowed, time-out 
    intervals for any TCP connection and/or authentication process, re-
    try policy under UDP connection, policies on whether to support 
    recursive service, case-sensitivity for ASCII characters, and 
    different levels of transaction logging, etc. 
     
    All handle server implementations must support all the handle data 
    types as defined in the "Handle System Namespace and Service 
    Definition" [2]. They should also be able to store handle values of 
    any application defined data type.  
     
    A handle server must support multiple concurrent activities, 
    whether they are implemented as separate processes or threads in 
    the host's operating system, or multiplexed inside a single name 
    server program. A handle server should not block the service of UDP 
    requests while it waits for TCP data or other query activities. 
    Similarly, a handle server should not attempt to provide recursive 
  
  
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    service without processing such requests in parallel, though it may 
    choose to serialize requests from a single client, or to regard 
    identical requests from the same client as duplicates. 
     
 4.2 Client Implementation 
     
    Clients should be prepared to receive handle values of any data 
    type. Clients may choose to implement a callback interface to allow 
    new modules or plug-ins to be added to support any application-
    defined data types.  
     
    Clients that follow service referrals or handle aliases must avoid 
    falling into an infinite loop. They should not repeatedly contact 
    the same server for the same request with the same target entry. A 
    client may choose to use a counter that is incremented each time it 
    follows a service referral or handle alias. There should be a 
    configurable upper limit to the counter to control the levels of 
    service referrals or handle aliases followed by the client. 
     
    Clients that provide some caching can expect much better 
    performance than those that don't. Client implementations should 
    always consider caching the service information associated with a 
    naming authority. This will reduce the number of roundtrips for 
    subsequent handle requests under the same naming authority. 
     
 5. Security Considerations  
     
    The overall Handle System security considerations are discussed in 
    "Handle System Overview" [1] and that discussion applies equally to 
    this document. Security considerations regarding the Handle System 
    data model and service model are discussed in "Handle System 
    Namespace and Service Definition" [2].  
     
    For efficiency, the handle protocol includes a simple challenge-
    response authentication protocol for basic client authentication. 
    Handle servers are free to provide additional authentication 
    mechanisms (e.g., SASL) as needed. Details of this will be 
    discussed in a separate document. 
     
    Data integrity under the handle protocol is achieved via the 
    server's digital signature. Care must be taken to protect the 
    server's private key from any impersonation attack. Any change to 
    the server's public key pair must be registered (in terms of 
    service information) with the GHR.  
  
 References and Bibliography 
  
    [1] S. Sun, L. Lannom, "Handle System Overview", IETF draft, work 
    in progress 
  
  
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    [2] S. Sun, S. Reilly, L. Lannom, "Handle System Namespace and 
    Service Definition", IETF draft, work in progress 
     
    [3]  F. Yergeau, "UTF-8, A Transform Format for Unicode and 
    ISO10646", RFC2044, October 1996 
     
    [4] A. Freier, P. Karlton, P. Kocher "The SSL Protocol Version 3.0"  
     
    [5] RSA Laboratories, "Public-Key Cryptography Standard PKCS#7"  
    http://www.rsasecurity.com/rsalabs/pkcs/ 
     
    [6] U.S. Federal Information Processing Standard: Digital Signature  
    Standard. 
     
    [7] R. Housley, "Cryptographic Message Syntax (CMS) Algorithms", 
    RFC3370, August, 2002 
     
    [8] R. Braden, "FTP DATA COMPRESSION", RFC468, March 8, 1973 
     
    [9] R. Rivest, "The MD5 Message-Digest Algorithm", RFC1321, April 
    1992. 
     
    [10] NIST, FIPS PUB 180-1: Secure Hash Standard, April 1995.  
     
    [11] D. Cohen, "On Holy Wars and a Plea for Peace", Internet 
    Experiment, Note IEN 137, 1 April 1980. 
     
    [12] H. Balakrishnan and S. Seshan. "The Congestion Manager", RFC 
    3124, June 2001  
     
    [13] R. Kahn, R. Wilensky, "A Framework for Distributed Digital 
    Object Services, May 1995, http://www.cnri.reston.va.us/k-w.html 
     
    [14] W. Polk, R. Housley, L. Bassham, "Algorithms and Identifiers 
    for the Internet X.509 Public Key Infrastructure Certificate and 
    Certificate Revocation List (CRL) Profile", RFC3279, April, 2002 
     
    [15] R. Housley, W. Polk, W. Ford, D. Solo, "Internet X.509 Public 
    Key Infrastructure Certificate and Certificate Revocation List(CRL) 
    Profile", RFC3280, April, 2002 
     
    [16] M. Bellare and P. Rogaway. The Exact Security of Digital 
    Signatures - How to Sign with RSA and Rabin. In Advances in 
    Cryptology-Eurocrypt '96, pp.399-416, Springer-Verlag, 1996.   
  
    [17] H. Krawczyk, M. Bellare, R. Canetti, "HMAC: Keyed-Hashing for 
    Message Authentication", RFC2104, February, 1997 
  
  
  
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    [18] R. Kahn, R. Wilensky, "A Framework for Distributed Digital 
    Object Services, May 1995, http://www.cnri.reston.va.us/k-w.html  
  
 Author's Addresses  
         
    Sam X. Sun 
    Corporation for National Research Initiatives (CNRI) 
    1895 Preston White Dr.  Suite 100 
    Reston, VA 20191  
    Phone: 703-262-5316 
    Email: ssun@cnri.reston.va.us 
     
    Sean Reilly 
    Corporation for National Research Initiatives (CNRI) 
    1895 Preston White Dr.     Suite 100 
    Reston, VA 20191 
    Phone: 703-620-8990 
    Email: sreilly@cnri.reston.va.us 
  
    Larry Lannom 
    Corporation for National Research Initiatives (CNRI) 
    1895 Preston White Dr.     Suite 100 
    Reston, VA 20191 
    Phone: 703-262-5307 
    Email: llannom@cnri.reston.va.us 
     
    Jason Petrone 
    Corporation for National Research Initiatives (CNRI) 
    1895 Preston White Dr.     Suite 100 
    Reston, VA 20191 
    Phone: 703-262-5340 
    Email: jpetrone@cnri.reston.va.us 

  
  
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